Master user interfaces, user experiences, wireframing, and interactive prototyping using Figma and industry-standard research methods.
4-week program blending human psychology, art, and tech to create digital experiences.
Build case studies for your portfolio that demonstrate your problem-solving abilities.
Research and redesign an existing e-commerce checkout flow to reduce friction and improve conversion rates.
Create a complete set of low-fidelity wireframes for a food delivery or fitness tracking mobile application.
Build a scalable design system in Figma including typography, color palettes, buttons, and form components.
Design high-fidelity screens for a mobile app and connect them with animations to create a functional prototype.
Any computer (Mac or PC) that can run the web browser version of Figma.
15-20 hours per week for reading assignments and design practice.
No prior design or coding experience required - we'll teach you everything from scratch!